Primal:Primal: Difference between revisions

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Incredible amounts of motion capture, BAFTA nominated soundtrack, machine band combat soundtrack, lavish object and character models, luxurious textures, top-quality voice acting, richly imagined worlds, cultures and races, realistic characters with sometimes extravagant amounts of dialog. Like Ico, extensive use is made of lighting effects, via torches, ignitable urns, wall torches, and changing environmental lighting. Colored environmental light changes the coloring of Jen and Scree as they move through it. Shadows change to reflect the nearest light source.
Incredible amounts of motion capture, BAFTA nominated soundtrack, machine band combat soundtrack, lavish object and character models, luxurious textures, top-quality voice acting, richly imagined worlds, cultures and races, realistic characters with sometimes extravagant amounts of dialog. Like Ico, extensive use is made of lighting effects, via torches, ignitable urns, wall torches, and changing environmental lighting. Colored environmental light changes the coloring of Jen and Scree as they move through it. Shadows change to reflect the nearest light source.


Developed by SCEE Cambridge, the development team responsible for Medi Evil and its sequel, Primal (2003) is a PS 2 exclusive. A graphical tour de force in 2003. Even today, with the help of component cables, widescreen and 480p progressive scan mode on an LCD TV it can hold its own against more recent games. This is due to not following the current [[http://tvtropes.org/pmwiki/pmwiki.php/Main/RealIsBrown Real Is Brown and Blurry]] trend. Richly imagined, colored, and detailed environments and characters are everywhere. Marred only by its combat system.
Developed by SCEE Cambridge, the development team responsible for Medi Evil and its sequel, Primal (2003) is a PS 2 exclusive. A graphical tour de force in 2003. Even today, with the help of component cables, widescreen and 480p progressive scan mode on an LCD TV it can hold its own against more recent games. This is due to not following the current trend. Richly imagined, colored, and detailed environments and characters are everywhere. Marred only by its combat system.


It is a single player, two character action/adventure game focusing on Jen Tate, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's industrial music band.
It is a single player, two character action/adventure game focusing on Jen Tate, a mortal girl attacked when leaving a nightclub with her boyfriend Lewis, singer in the club's industrial music band.
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* Along with European (PAL), USA(NTSC), and Japanese versions, a PAL "Collector's Edition" was issued with the game's initial release.
* Along with European (PAL), USA(NTSC), and Japanese versions, a PAL "Collector's Edition" was issued with the game's initial release.


== Development ==
== Development ==
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