Primal:Valkyrie: Difference between revisions
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* Guard [[Captain Valeera]] | * Guard [[Captain Valeera]] | ||
* Plain Valkyrie | * Plain Valkyrie | ||
* | * Door Wardens - equipped with a morningstar and a heavy shield. Slow but powerful. Stand off with the whip. [[Wraith Dodge]] from side to side to set them up for the heavy whip strike. | ||
* Rifleman - Final guard for the [[Blood Machine]]. Fires bullets from a distance. Deadly in close-quarter combat with the rifle butt and twin bayonets. | * Rifleman - Final guard for the [[Blood Machine]]. Fires bullets from a distance. Deadly in close-quarter combat with the rifle butt and twin bayonets. | ||
Revision as of 07:03, 29 May 2009
Count Raum's guards in Aetha. Their heavy armor and weapons make them dangerous foes.
- Jen must depend on her speed, whip, and wits to defeat them.
- While much combat can perhaps be avoided with Jen's ability to slow time as a Wraith, some guards must be defeated to gain necessary items.
Types of Valkyrie
- Guard Captain Valeera
- Plain Valkyrie
- Door Wardens - equipped with a morningstar and a heavy shield. Slow but powerful. Stand off with the whip. Wraith Dodge from side to side to set them up for the heavy whip strike.
- Rifleman - Final guard for the Blood Machine. Fires bullets from a distance. Deadly in close-quarter combat with the rifle butt and twin bayonets.
Combat
- Jen's best tactic is frequent use of the Wraith Dodge to get her opponents off guard for a heavy strike with the whip.
- When mobbed hit and run tactics with the Wraith Dodge to whittle done a single foe with minimal damage in return.
- Use the Wraith Dodge to dash in for a Finishing Move on a stunned opponent, as they recover quickly.
- Against a single opponent careful timing with the heavy whip, a hard press of R2, enables Jen to stand her ground and defeat the enemy with no damage.