Primal:Primal 2: Difference between revisions

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'''''Primal 2''''' was the proposed sequel to the action-adventure videogame, ''[[Primal]]''. A cutscene at the end of ''Primal's'' credits suggested that the story was left open for a potential sequel set within in the [[Primal]] universe.
'''''Primal II''''' was the proposed sequel to the action-adventure videogame, ''[[Primal]]''. A cutscene at the end of ''Primal's'' credits suggested that the story was left open for a potential sequel set within in the [[Primal]] universe.


==Development==
==Development==
In 2005 Paul Donovan, senior programmer at SCEE Cambridge, posted in a Usenet Newsgroup ([http://groups.google.com/group/uk.games.video.playstation/msg/a20ceb591013713d?hl=en&dmode=source located here]) that the developers had once started working on some ideas for a sequel to ''Primal''. Donovan commented that they had completed some prototypes of some new gameplay features. The developers then received the license to make a videogame adaptation of the television show, ''24'', this in turn ceased the development of ''Primal 2'', and all focus was diverted to ''24: The Game'' (2006).
In 2005 Paul Donovan, senior programmer at SCEE Cambridge, posted in a Usenet Newsgroup ([http://groups.google.com/group/uk.games.video.playstation/msg/a20ceb591013713d?hl=en&dmode=source located here]) that the developers had once started working on some ideas for a sequel to ''Primal''. Donovan commented that they had completed some prototypes of some new gameplay features. The developers then received the license to make a videogame adaptation of the television show, ''24'', this in turn ceased the development of ''PrimalII'', and all focus was diverted to ''24: The Game'' (2006).


In a 2012 PlayStation blogpost ([http://blog.us.playstation.com/2012/02/27/primal-ps2-cult-classic-comes-to-psn-tuesday/ located here]) written by Chris Sorrell, the creative director of Primal, Mark Gibbons - the lead artist behind ''Primal'' - expanded upon the comments Paul Donovan made in 2005. Gibbons confirmed that once Primal had been finished, there was some preliminary work made upon a sequel. Gibbons also revealed some of what Primal II's story would have been about; that it would have featured [[Jen]]’s lover [[Lewis]] as the central character, and would have told the story of Lewis' journey through [[Oblivion]]’s version of Hell, back to [[Jen]] in [[Mortalis]].
In a 2012 PlayStation blogpost ([http://blog.us.playstation.com/2012/02/27/primal-ps2-cult-classic-comes-to-psn-tuesday/ located here]) written by Chris Sorrell, the creative director of Primal, Mark Gibbons - the lead artist behind ''Primal'' - expanded upon the comments Paul Donovan made in 2005. Gibbons confirmed that once Primal had been finished, there was some preliminary work made upon a sequel. Gibbons also revealed some of what Primal II's story would have been about; that it would have featured [[Jen]]’s lover [[Lewis]] as the central character, and would have told the story of Lewis' journey through [[Oblivion]]’s version of Hell, back to [[Jen]] in [[Mortalis]].


Gibbons' mention of a sequel captivated fans' interest within the blog's comment section. Chris Sorrell then decided to satisfy readers by providing a more in-depth look at what ''Primal ''would have featured. Sorrell confirmed that one take included Lewis as a protagonist, however, another idea that was explored would have had Jen as protagonist, but with the story taking place in Mortalis, rather than Oblivion and would have seen [[Oblivion]] demons, such as [[Jared]], making their way to our world:
Gibbons' mention of a sequel captivated fans' interest within the blog's comment section. Chris Sorrell then decided to satisfy readers by providing a more in-depth look at what ''Primal II ''would have featured. Sorrell confirmed that one take included Lewis as a protagonist, however, another idea that was explored would have had Jen as protagonist, but with the story taking place in Mortalis, rather than Oblivion and would have seen [[Oblivion]] demons, such as [[Jared]], making their way to our world:


{{Quote|If there were to be a Primal 2 it should feature Jen. …Well I do agree with that one. Further to the comments by Mark, yes we did explore a Primal 2 with Lewis as a lead character. We also explored another take that had Jen as lead and centred on the notion that the demons of Oblivion had found a way through into our world. That one had some cool imagery that I recall – Jen in a flowing leather coat riding a spike-wheeled moto-X bike, Prince Jared driving to Jen’s rescue in an ice-cream truck (garbled music blaring) and sub-way tunnels teeming with spider-like Wraith mutants.|Chris Sorrell on ''Primal 2''}}
{{Quote|If there were to be a Primal 2 it should feature Jen. …Well I do agree with that one. Further to the comments by Mark, yes we did explore a Primal 2 with Lewis as a lead character. We also explored another take that had Jen as lead and centred on the notion that the demons of Oblivion had found a way through into our world. That one had some cool imagery that I recall – Jen in a flowing leather coat riding a spike-wheeled moto-X bike, Prince Jared driving to Jen’s rescue in an ice-cream truck (garbled music blaring) and sub-way tunnels teeming with spider-like Wraith mutants.|Chris Sorrell on ''Primal 2''}}


[[Category:Games]]
[[Category:Games]]
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