Primal:Primal 2: Difference between revisions

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==Development==
==Development==
In 2005, [[Paul Donovan]] (former senior programmer at SCEE Cambridge) posted in a Usenet newsgroup that the developers had once started working on some ideas for a sequel to ''Primal''. Donovan commented that they had completed some prototypes of some new gameplay features. The developers then received the license to make a videogame adaptation of the television show, ''24'', this in turn ceased the development of ''Primal 2'', and all focus was diverted to ''[[24: The Game]]''.<ref>{{Cite web|url=https://groups.google.com/g/uk.games.video.playstation/c/O_fIKZhPdzw/m/PXETEFnrDKIJ|site=uk.games.video.playstation|title=Oh, Mr. Donovan!|published=October 13, 2005|retrieved=July 1, 2023}}</ref>
In 2005, [[Paul Donovan]] (former senior programmer at SCEE Cambridge) posted in a Usenet newsgroup that the developers had once started working on some ideas for a sequel to ''Primal''. Donovan commented that they had completed some prototypes of some new gameplay features. The developers then received the license to make a videogame adaptation of the television show, ''24'', this in turn ceased the development of ''Primal 2'', and all focus was diverted to ''[[wikipedia:24: The Game|24: The Game]]''.<ref>{{Cite web|url=https://groups.google.com/g/uk.games.video.playstation/c/O_fIKZhPdzw/m/PXETEFnrDKIJ|site=uk.games.video.playstation|title=Oh, Mr. Donovan!|published=October 13, 2005|retrieved=July 1, 2023}}</ref>


In a 2012 PlayStation.Blog post written by [[Chris Sorrell]] (the creative director of ''Primal''), [[Mark Gibbons]] (the lead artist behind ''Primal'') expanded upon the comments Paul Donovan made in 2005. Gibbons confirmed that once ''Primal'' had been finished, there was some preliminary work made upon a sequel. Gibbons also revealed some of what ''Primal 2'''s story would have been about; that it would have featured [[Primal:Jen|Jen]]'s lover [[Primal:Lewis|Lewis]] as the central character, and would have told the story of Lewis' journey through [[Primal:Oblivion|Oblivion]]'s version of Hell, back to Jen in [[Primal:Mortalis|Mortalis]].<ref name="blog">{{cite web|url=http://blog.us.playstation.com/2012/02/27/primal-ps2-cult-classic-comes-to-psn-tuesday/|site=PlayStation.Blog|title=Primal: PS2 Cult Classic Comes to PSN Tuesday|author=Sorrell, Chris|published=February 27, 2012|retrieved=July 1, 2023}}</ref>
In a 2012 PlayStation.Blog post written by [[Chris Sorrell]] (the creative director of ''Primal''), [[Mark Gibbons]] (the lead artist behind ''Primal'') expanded upon the comments Paul Donovan made in 2005. Gibbons confirmed that once ''Primal'' had been finished, there was some preliminary work made upon a sequel. Gibbons also revealed some of what ''Primal 2'''s story would have been about; that it would have featured [[Primal:Jen|Jen]]'s lover [[Primal:Lewis|Lewis]] as the central character, and would have told the story of Lewis' journey through [[Primal:Oblivion|Oblivion]]'s version of Hell, back to Jen in [[Primal:Mortalis|Mortalis]].<ref name="blog">{{cite web|url=http://blog.us.playstation.com/2012/02/27/primal-ps2-cult-classic-comes-to-psn-tuesday/|site=PlayStation.Blog|title=Primal: PS2 Cult Classic Comes to PSN Tuesday|author=Sorrell, Chris|published=February 27, 2012|retrieved=July 1, 2023}}</ref>