Display title | Brains in Planes |
Default sort key | Brains in Planes |
Page length (in bytes) | 4,487 |
Page ID | 20 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 1 |
Counted as a content page | Yes |
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Page creator | DansFriend (talk | contribs) |
Date of page creation | 14:04, 9 February 2023 |
Latest editor | DansFriend (talk | contribs) |
Date of latest edit | 22:23, 27 September 2023 |
Total number of edits | 17 |
Total number of distinct authors | 1 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | Brains in Planes, also known as Headrush, is a cancelled 3D racing video game that was being developed by Millennium Interactive in 1996 and up to Q1 1997. The game was due to be released on the PlayStation as well as Windows 95.[1] Several previews of the game were published in magazines and on CDs featuring concept art and CGI. According to a Frogger development report, development on Headrush was paused in March 1997.[2] |