Primal:Aetha: Difference between revisions
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===Village=== | ===Village=== | ||
*'''Lower Village:''' Where Jen and Scree begin their adventure through Aetha | *'''Lower Village:''' Where Jen and Scree begin their adventure through Aetha. This is where the Riftgate to the [[Nexus]] is. | ||
*'''Upper Village:''' Where many of the Helot reside | *'''Upper Village:''' Where many of the Helot reside; however, they have been driven from their village by the growing wrath of the aristocracy. | ||
*'''Main Square:''' According to Scree, the Main Square | *'''Main Square:''' According to Scree, the Main Square is normally bustling with Helot market stalls, however, it is deserted since the ruling class began taking sacrifices. | ||
*'''Manor House:''' One of the more luxurious buildings the Helot own | *'''Manor House:''' One of the more luxurious buildings the Helot own. It is here the population of the Lower and Upper villages have fled. A cellar lies beneath the building and a trap door conceals the population. | ||
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===Dungeon=== | ===Dungeon=== | ||
*'''Dungeon Docks & Flooded Dungeons:''' An out of place dock appears to be one entrance (and the entrance Scree & Jen take) to enter the Mansion. This area is severely flooded, perhaps a natural lake the Wraith use to bring water up to the | *'''Dungeon Docks & Flooded Dungeons:''' An out of place dock appears to be one entrance (and the entrance Scree & Jen take) to enter the Mansion. This area is severely flooded, and is perhaps a natural lake that the Wraith use to bring water up to the Mansion, or the result of faulty plumbing. Either way, it's an obscure feature to have sitting underneath a castle atop of a cliff. | ||
*'''Cage Chamber''' | *'''Cage Chamber''' | ||
*'''Torture Room:''' It appears many forms of torture occur down in these lower levels. It is where Jen and Scree meet [[Talking heads|the talking wraith heads]]. | *'''Torture Room:''' It appears many forms of torture occur down in these lower levels. It is where Jen and Scree meet [[Talking heads|the talking wraith heads]]. | ||
*'''Upper Cells:''' It is here an unexpected Ally emerges from the darkness: a [[Helot warrior]] | *'''Upper Cells:''' It is here an unexpected Ally emerges from the darkness: a [[Helot warrior]]. | ||
===Count Raum's Mansion=== | ===Count Raum's Mansion=== | ||
Count Raum's mansion also known as The Chateau (a French reference to add to the French Revolution motif) is the stronghold of the Wraith aristocracy in Aetha. It's an elaborate and beautiful location which strikes a certain irony when | Count Raum's mansion also known as The Chateau (a French reference to add to the French Revolution motif) is the stronghold of the Wraith aristocracy in Aetha. It's an elaborate and beautiful location which strikes a certain irony when one remembers those who live within its walls. It is divided into the East Wing, West Wing, and Count Raum's Tower. | ||
====West Wing==== | ====West Wing==== | ||
*Upon arriving in the mansion from the Dungeons | *Upon arriving in the mansion from the Dungeons, visitors are met with a daunting room featuring statues of lantern carriers which resemble '''The Hermit''' in [[wikipedia:The Hermit|Tarot Cards]] and also bear a striking similarity to lantern-carriers in [[wikipedia:Led Zeppelin|Led Zeppelin's]] album [[wikipedia:Led Zeppelin IV|Led Zeppelin IV]]. | ||
*'''The Chapel:''' Raum's beautiful chapel lies in the West Wing although it | *'''The Chapel:''' Raum's beautiful chapel lies in the West Wing, although it is uncertain as to whom the Wraith worship (as the [[Djinn]] are god-like and the Undine are known to worship gods called Leviathans) but, knowing Raum's vanity, it's most probably himself. A large mirror within the Chapel supports this. On the southeast wall, there are twin mirror statues of Wraith about to strike a woman in evening dress from behind. | ||
*'''Arboretum:'''Contains a Riftgate and benches, a relaxing area, located near where Jen is captured by Raum upon entering the mansion. | *'''Arboretum:''' Contains a Riftgate and benches, a relaxing area, located near where Jen is captured by Raum upon entering the mansion. | ||
*'''Library:'''Raum also has an extensive book collection, located in a library in the West Wing. Partway up each of the four columns in the library are green flames giving the room an eerie glow. | *'''Library:''' Raum also has an extensive book collection, located in a library in the West Wing. Partway up each of the four columns in the library are green flames giving the room an eerie glow. | ||
Within the Library are also some impressive paintings of the Wraith Aristocracy. One depicts Empusa and Raum together - Empusa looks notably pregnant, most probably with [[Elizabeth]]. The second painting appears also in Raum & Empusa's bedroom and depicts a rather strong battleworthy Raum atop some rocks striking an aggressive pose. More Wraith artwork includes a Wraith bust wearing a [[wikipedia:Darth Vader|Darth Vader]]-like cowl, minus the breathing mask. A door to the Northeast leads to the Chapel and to the South West is a door to Elizabeth's Chambers and a hidden passage leads to the Mansion's Armory.<br /> | Within the Library are also some impressive paintings of the Wraith Aristocracy. One depicts Empusa and Raum together - Empusa looks notably pregnant, most probably with [[Elizabeth]]. The second painting appears also in Raum & Empusa's bedroom and depicts a rather strong battleworthy Raum atop some rocks striking an aggressive pose. More Wraith artwork includes a Wraith bust wearing a [[wikipedia:Darth Vader|Darth Vader]]-like cowl, minus the breathing mask. A door to the Northeast leads to the Chapel and to the South West is a door to Elizabeth's Chambers and a hidden passage leads to the Mansion's Armory.<br /> | ||
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====Central Portion of Mansion==== | ====Central Portion of Mansion==== | ||
*'''Ballroom:'''The beautiful Ballroom shows off what Wraith architecture is made of. | *'''Ballroom:''' The beautiful Ballroom shows off what Wraith architecture is made of. It is beautifully crafted out of marble and used for many Wraith social gatherings at Raum's Mansion, including one when Jen and Scree visit Aetha. It is here that the troublesome Elizabeth is introduced, and also where Jen attempts to pickpocket Raum's keys whilst under a masquerade. The Ballroom's final appearance is the climactic final encounter with Raum and Empusa. | ||
*'''Courtyard:'''Location of the Blood Fountain. | *'''Courtyard:''' Location of the Blood Fountain. | ||
*'''Raum's Tower & Laboratory:''' It is here that Jen is first taken when kidnapped by Raum. She is held in a constrictive cage device upon what appears to normally be Raum's throne. Her vambraces were taken by Raum and held in one of his Dark Scientific machines. | *'''Raum's Tower & Laboratory:''' It is here that Jen is first taken when kidnapped by Raum. She is held in a constrictive cage device upon what appears to normally be Raum's throne. Her vambraces were taken by Raum and held in one of his Dark Scientific machines. | ||
====East Wing==== | ====East Wing==== | ||
The East Wing of the Mansion is initially reached from the balcony around the Main Courtyard. That has a door to the SouthEast that opens onto the balcony above the Banquet Hall. | The East Wing of the Mansion is initially reached from the balcony around the Main Courtyard. That has a door to the SouthEast that opens onto the balcony above the Banquet Hall. | ||
*'''Banquet Hall:'''A gigantic table with humungous chairs to sit many a guest. | *'''Banquet Hall:''' A gigantic table with humungous chairs to sit many a guest. | ||
*'''Raum & Empusa's Bedroom:'''Situated in the west corner of the East Wing is the bedroom of the Count and Countess. The ground floor consists of a parlor. Note the mirror on the landing for the Count and Countess to check their appearance before greeting the unwashed masses. There is a | *'''Raum & Empusa's Bedroom:''' Situated in the west corner of the East Wing is the bedroom of the Count and Countess. The ground floor consists of a parlor. Note the mirror on the landing for the Count and Countess to check their appearance before greeting the unwashed masses. There is a harpsichord in this part of the Wing. Exit to the Northeast is a small room that leads to the Banquet Hall. The small room has a single long flight of stairs down to the southeast. There is a locked door at the end. By the sound of rain, it opens somewhere in the Dark Maze. | ||
*'''Orrery Room:''' Within the East Wing is an [[wikipedia:orrery|orrery]] room. It comprises of 4 planets or worlds with a sun at the center. Perhaps this is an illustration of the solar system according to Aetha's realm, or more likely a representation of all 4 realms - all of which belong to one sun. If so, it shows Raum acknowledges yet another science - | *'''Orrery Room:''' Within the East Wing is an [[wikipedia:orrery|orrery]] room. It comprises of 4 planets or worlds with a sun at the center. Perhaps this is an illustration of the solar system according to Aetha's realm, or more likely a representation of all 4 realms - all of which belong to one sun. If so, it shows Raum acknowledges yet another science - astronomy. | ||
*'''[[Dark Maze]]:''' Where Elizabeth flees to hide from her quarrelling and abusive parents. If one manages to successfully conquer the maze and | *'''[[Dark Maze]]:''' Where Elizabeth flees to hide from her quarrelling and abusive parents. If one manages to successfully conquer the maze and its many alterating patterns, they may gain access to Raum's Blood Machine. | ||
*'''Blood Machine:'''Hidden underneath the Mansion and accessed only by navigating a complicated maze is the device that gives Raum and Empusa their immortality - the Blood Machine. Upon entering the dungeon, an eerie statue of an elderly Wraith with long hair greets the visitor. The Blood Machine itself is a complicated (even for Scree) machine that drains the blood of the Helot and transforms it into an elixir for the Wraith. It may also be used on other creatures, including hybrids to procure a poison | *'''Blood Machine:''' Hidden underneath the Mansion and accessed only by navigating a complicated maze is the device that gives Raum and Empusa their immortality - the Blood Machine. Upon entering the dungeon, an eerie statue of an elderly Wraith with long hair greets the visitor. The Blood Machine itself is a complicated (even for Scree) machine that drains the blood of the Helot and transforms it into an elixir for the Wraith. It may also be used on other creatures, including hybrids, to procure a poison effective against the Wraith. | ||
===Eastern Province=== | ===Eastern Province=== | ||
Aetha, like many other realms, appears to be a lot larger than is first assumed. Although Jen and Scree only investigate the Village, Dungeon and Mansion of Raum's control | Aetha, like many other realms, appears to be a lot larger than is first assumed. Although Jen and Scree only investigate the Village, Dungeon and Mansion of Raum's control, there are hints of other provinces within Aetha. When Jen dances with Raum, he asks if she is "Natalia of the Eastern Province", suggesting that there are other provinces - after all, within the ball itself, there are many other noble Wraith present. | ||
When in the village if one looks out across the mist to the mountains, fortresses and castles can be made out on some of the peaks which suggest there | When in the village, if one looks out across the mist to the mountains, fortresses and castles can be made out on some of the peaks, which suggest that there are similar Mansions like Raum's elsewhere. | ||
==Creatures Found in Aetha== | ==Creatures Found in Aetha== |