Ghosthunter:Revenants: Difference between revisions
Added infobox
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{{Infobox enemy | |||
|image = | |||
|type = Monster | |||
|ffactor = 7 | |||
|size = <nowiki>6'11''</nowiki> | |||
|armament = 5 | |||
|intelligence = 4 | |||
|hunting = 6 | |||
|age = 24 | |||
}}{{Quote|Huge and lumbering, the Revenant can manifest itself as a corporeal presence, rendering it vulnerable to attacks with conventional weapons.|Official in-game description}} | |||
== | '''Revenants''', alongside [[Blue Spooks]], are the most common enemies in ''[[Ghosthunter]]''. | ||
==Appearance== | |||
Revenants are lumbering, hulking monsters that appear to be rotting flesh with an exposed skeleton and a fierce, skull-like head. They appear to be semi-corporal in nature, being one of the few ghost types that can physically hurt Lazarus, though they tend to fluctuate between a physical state and a ghostly one, becoming a form of static at times during attacking. | Revenants are lumbering, hulking monsters that appear to be rotting flesh with an exposed skeleton and a fierce, skull-like head. They appear to be semi-corporal in nature, being one of the few ghost types that can physically hurt Lazarus, though they tend to fluctuate between a physical state and a ghostly one, becoming a form of static at times during attacking. | ||
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==Trivia== | ==Trivia== | ||
*The term 'revenant' is a common term to describe a spirit coming back to the world of the living, as the word itself is taken from the latin word '''reveniens''', meaning '''returning'.'' | |||
*The appearances vary when on Devil's Scar Island, as they seem to wear shredded inmate uniforms, showing that these spirits were the former prisoners of Devil's Scar. | |||
[[Category:Enemies]] | [[Category:Enemies]] |