Primal:Primal: Difference between revisions
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'''Primal''' is an Action Adventure fantasy video game released in 2003 for the Playstation 2. | |||
The game has been re released on the Playstation 3 as part of the PS2 Classics program on Feb 28, 2012. | The game has been re released on the Playstation 3 as part of the PS2 Classics program on Feb 28, 2012. | ||
The battle to save the outside world starts within as [[Jennifer Tate]], a young woman of our world, faces the demons of alternate planes and discovers her own supernatural origin. In Oblivion, there are four distinct realms, each occupied by a demon race. Two are aligned with order and two with chaos. But the scales of balance are overthrown, and chaos is engulfing Oblivion. | The battle to save the outside world starts within as [[Jennifer Tate]], a young woman of our world, faces the demons of alternate planes and discovers her own supernatural origin. In Oblivion, there are four distinct realms, each occupied by a demon race. Two are aligned with order and two with chaos. But the scales of balance are overthrown, and chaos is engulfing Oblivion. | ||
==Description== | ==Description== | ||
Jen Tate was attacked when leaving a nightclub with her boyfriend [[Lewis]], singer in the club's industrial music band. | Jen Tate was attacked when leaving a nightclub with her boyfriend [[Lewis]], singer in the club's industrial music band. | ||
The attack leaves Jen and Lewis unconscious in a hospital. A short, dark figure approaches Jen's bed and raises her spirit up out of her body. The figure reveals itself to be a small stone gargoyle named [[Scree]]. Scree explains that Jen's body is close to death and she must come with him to the Nexus. | The attack leaves Jen and Lewis unconscious in a hospital. A short, dark figure approaches Jen's bed and raises her spirit up out of her body. The figure reveals itself to be a small stone gargoyle named [[Scree]]. Scree explains that Jen's body is close to death and she must come with him to the Nexus. | ||
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== Development == | == Development == | ||
Developed by SCEE Cambridge, the development team responsible for Medi Evil and its sequel. | Developed by SCEE Cambridge, the development team responsible for Medi Evil and its sequel. | ||
===Soundtrack=== | ===Soundtrack=== | ||
<center> </center> | |||
The Original orchestral soundtrack was composed by Paul Arnold and Andrew Barnabas, performed by the City Of Prague Philharmonic Orchestra and Chorus. | The Original orchestral soundtrack was composed by Paul Arnold and Andrew Barnabas, performed by the City Of Prague Philharmonic Orchestra and Chorus. | ||
It was nominated for a BAFTA (British Academy of Film and Television Arts) award. | |||
<br /> | <br /> | ||
The Combat Soundtrack by 16Volt, an American industrial music group. | The Combat Soundtrack by 16Volt, an American industrial music group. | ||
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** Sean also voiced the Aquis Engineer uncredited. (You can't mistake that voice.) | ** Sean also voiced the Aquis Engineer uncredited. (You can't mistake that voice.) | ||
[http://www.imdb.com/title/tt0362047/ Voiceovers] were also done, by different actors, for French, German, Italian and Spanish. Like Ico, Primal was attempting to reach the broadest possible language base. | [http://www.imdb.com/title/tt0362047/ Voiceovers] were also done, by different actors, for French, German, Italian and Spanish. Like Ico, Primal was attempting to reach the broadest possible language base. | ||
===Re Release=== | ===Re Release=== |