Jump to content

Brains in Planes: Difference between revisions

m
no edit summary
mNo edit summary
mNo edit summary
Line 1: Line 1:
'''''Brains in Planes''''', also known as '''''Headrush''''', is a cancelled 3D racing video game that was being developed by [[Millennium Interactive]] in 1996. The game was due to be released on the PlayStation as well as Windows 95.<ref name="Edge">{{Cite|published=August 1996|title=An audience with... Millennium|newspaper=Edge, Issue 35|publisher=Future Publishing|pages=22-26|url=https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20035/page/n18/mode/2up}}</ref> Several previews of the game were published in magazines and on CDs featuring concept art and CGI.
'''''Brains in Planes''''', also known as '''''Headrush''''', is a cancelled 3D racing video game that was being developed by [[Millennium Interactive]] in 1996. The game was due to be released on the PlayStation as well as Windows 95.<ref name="Edge">{{Cite|published=August 1996|title=An audience with... Millennium|newspaper=Edge, Issue 35|publisher=Future Publishing|pages=22-26|url=https://archive.org/details/Edge_Gaming/Edge%20Gaming%20Magazine%20035/page/n18/mode/2up}}</ref> Several previews of the game were published in magazines and on CDs featuring concept art and CGI.
==Gameplay==
==Gameplay==
The game was going to have at least six circuits with multiple routes, short cuts and horizontal and vertical hazards such as pedestrians, police vehicles and other moving scenery. There were going to be multiplayer, tag, battle and time trial game modes.<ref name="Edge"/>
The game was going to have at least six circuits with multiple routes, shortcuts and horizontal and vertical hazards such as pedestrians, police vehicles and other moving scenery. There were going to be multiplayer, tag, battle and time trial game modes.<ref name="Edge"/>
==Plot==
==Plot==
In a 23rd century dystopia of peace, harmony and total boredom, outlaw racers get their kicks from racing ultra-fast planes around the cities of the future. However, because the human body can't withstand the extreme G-force, the racers must remove their brains and plug them into the craft's circuitry.<ref name="Edge"/>
In a 23rd century dystopia of peace, harmony and total boredom, outlaw racers get their kicks from racing ultra-fast planes around the cities of the future. However, because the human body can't withstand the extreme G-force, the racers must remove their brains and plug them into the craft's circuitry.<ref name="Edge"/>