Ghosthunter:Notebook: Difference between revisions
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{{B|Glass}} Better check out the basement. | {{B|Glass}} Better check out the basement. | ||
{{B|Controller}} Move Lazarus with the left analog stick. | {{B|Controller}} Move [[Lazarus]] with the left analog stick. | ||
{{B|Controller}} Position the camera with the right analog stick. | {{B|Controller}} Position the camera with the right analog stick. | ||
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{{B|Controller}} Press {{B|C}} to return to run around mode. | {{B|Controller}} Press {{B|C}} to return to run around mode. | ||
{{B|Glass}} Better go back to the lab. | {{B|Glass}} Better go back to the [[Professor Richmond's Lab|lab]]. | ||
{{B|Glass}} Hunt the ghosts in the school. | {{B|Glass}} Hunt the ghosts in the [[Montsaye High School|school]]. | ||
{{B|Controller}} Shoot the ghost ({{B|R1}}) to weaken it, then capture it with the grenade ({{B|R2}}). | {{B|Controller}} Shoot the ghost ({{B|R1}}) to weaken it, then capture it with the grenade ({{B|R2}}). | ||
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{{B|Glass}} I heard a scream from the attic. | {{B|Glass}} I heard a scream from the attic. | ||
{{B|Glass}} Astral now has the Revenant ability! | {{B|Glass}} [[Astral]] now has the [[Revenant]] ability! | ||
{{B|Controller}} Use the left analog stick to fly around. | {{B|Controller}} Use the left analog stick to fly around. | ||
{{B|Controller}} Hold {{B|R1}} to move upwards and {{B|R2} to move downwards. | {{B|Controller}} Hold {{B|R1}} to move upwards and {{B|R2}} to move downwards. | ||
{{B|Controller}} Hold {{B|L1}} and use the right analog stick to select an ability. | |||
{{B|Controller}} Press {{B|T}} to return to flying mode. | |||
{{B|Controller}} Press {{B|X}} to perform actions. | |||
{{B|Controller}} Press {{B|C}} to return to Lazarus. | |||
{{B|Controller}} Press {{B|S}} to go to first person. | |||
{{B|Glass}} Maybe Astral can help with the broken lift. | |||
{{B|Glass}} If I could lower the lift I could get to the attic. | |||
{{B|Controller}} Hold {{B|L1}} and use the right analog stick to select the [[sniper rifle]]. | |||
{{B|Controller}} In first person mode({{B|S}}) use the left analog stick to zoom. | |||
{{B|Controller}} Press {{B|X}} in first person to toggle binoculars. | |||
{{B|Glass}} I must keep quiet, and out of sight. | |||
{{B|Glass}} The [[Professor Peter Richmond|Professor]] was here! | |||
{{B|Glass}} Maybe it's vulnerable when it's asleep? | |||
{{B|Glass}} Astral now has the Charming ability! | |||
{{B|Glass}} She's mad, but I'll check out her story. | |||
{{B|Glass}} Head-in-a-box says there's a new type of creature ahead and it can't be captured by my grenade. | |||
{{B|Glass}} I'll try the church. | |||
{{B|Controller}} Press down directional button to crouch. | |||
{{B|Controller}} Press up directional button to stand up. | |||
It's a ghost town. | {{B|Glass}} It's a [[Oakville|ghost town]]. | ||
{{B|Glass}} Need to find some TNT. | |||
{{B|Glass}} Gotta lower the water. | |||
{{B|Controller}} Interactive objects are highlighted in Astral's first person view {{B|S}} | |||
{{B|Glass}} Gotta lower the pump. | |||
{{B|Glass}} I have to form a bridge. | |||
{{B|Glass}} I have to stay close and out of sight. | |||
{{B|Glass}} If I could mimic the song. | |||
{{B|Glass}} I need to get to her before she recovers. | |||
{{B|Glass}} Maybe I can use the doors to my own advantage. | |||
{{B|Glass}} Two pieces are missing from the painting. | |||
{{B|Glass}} She wants the stars in the sky? | |||
{{B|Glass}} I think the Teddy Bear dropped something. | |||
{{B|Controller}} Hold {{B|L1}} and press {{B|X}} to cycle torch functionality. | |||
{{B|Glass}} I bet all the clues are hidden in this room | |||
{{B|Glass}} Looks like some light is needed here too | |||
{{B|Glass}} Astral now has the Spectral ability! | |||
{{B|Glass}} They are hurting each other! I coud lure him to the porches. | |||
{{B|Glass}} The building hurt him. | |||
{{B|Glass}} They're weakning each other. | |||
{{B|Glass}} I need to make some smoke. | |||
{{B|Glass}} Astral now has the [[Poltergeist]] ability! | |||
{{B|Glass}} Maybe Astral can unblock this? | |||
{{B|Controller}} Hold {{B|L1}} and press {{B|X}} to toggle ammo types. | |||
{{B|Glass}} Invisible ghosts become visible in smoke | |||
{{B|Glass}} Need to find two books. | |||
{{B|Glass}} So '[[Wormboy]]' is some medieval prince. | |||
{{B|Glass}} Hey, it's a [[H.M.S. Victoria|ship]]. | |||
{{B|Glass}} 'Dynamite the [[Captain Kraken|beast]]', he said. | |||
{{B|Glass}} I must keep quiet, and out of sight. | |||
{{B|Glass}} Richmond caught the beast before. | |||
{{B|Glass}} Distract the beast to allow [[Colonel Fortesque]] to pass with the dynamite! | |||
{{B|Glass}} Got to wake him somehow. | |||
{{B|Glass}} I need to free the mechanic. | |||
{{B|Glass}} Got to shoot the shells and capture the souls. | |||
{{B|Glass}} Some kind of dock. | |||
{{B|Glass}} I'm on some prison island. | |||
{{B|Glass}} Use Astral's first person view ({{B|S}}) to identify objects that she can manipulate | |||
{{B|Glass}} Who the hell is Frank Agglin: Sounds nasty. She left a rose. | |||
{{B|Glass}} I need that rose. | |||
{{B|Glass}} Astral's Possession ability gives her the power to take control of ghosts | |||
{{B|Glass}} [[Frank Agglin]], wife murderer. | |||
{{B|Glass}} The saddest thing I've ever seen. | |||
{{B|Glass}} Richmond at last! | |||
{{B|Glass}} Richmond must live | |||
{{B|Glass}} He's weakening! | |||
{{B|Glass}} The electricity is regenerating him! | |||
{{B|Glass}} So wormboy is after Astral. | |||
{{B|Glass}} Poltergeists again. | |||
{{B|Glass}} So that's why Hawksmoor needs Astral. | |||
[[Category:Content]] | [[Category:Content]] |