773
edits
DansFriend (talk | contribs) m (8 revisions imported) |
DansFriend (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{ | {{Ghosthunter character infobox | ||
|title = The Redneck Chief | |title = The Redneck Chief | ||
|image = The king.jpg | |image = The king.jpg | ||
Line 13: | Line 13: | ||
|voice = André Sogliuzzo | |voice = André Sogliuzzo | ||
|size = <nowiki>5'9''</nowiki>}} | |size = <nowiki>5'9''</nowiki>}} | ||
{{Q|The | {{Q|The aging Chief of the Rednecks. These swamp dwellers have developed their own unique way of dealing with the swamp dwelling ghosts.|[[Ghosthunter:Shock Jumps Card|Shock Jumps Card]] Description}} | ||
The '''Redneck Chief''' is a character in ''[[Ghosthunter]]'' that appears in the [[Oakville]] stage. Initially, the Chief is believed to be an enemy of [[Lazarus Jones|Lazarus]] after knocking him unconscious and holding him prisoner but is quickly shown to have known [[Professor Peter Richmond]] after [[Kate Heller|Astral]] approaches him upon leaving Lazarus' body. | The '''Redneck Chief''' is a character in ''[[Ghosthunter:Ghosthunter|Ghosthunter]]'' that appears in the [[Ghosthunter:Oakville|Oakville]] stage. Initially, the Chief is believed to be an enemy of [[Ghosthunter:Lazarus Jones|Lazarus]] after knocking him unconscious and holding him prisoner but is quickly shown to have known [[Ghosthunter:Professor Peter Richmond|Professor Peter Richmond]] after [[Ghosthunter:Kate Heller|Astral]] approaches him upon leaving Lazarus' body. | ||
The Chief's motives for befriending Lazarus are relatively simple: | The Chief's motives for befriending Lazarus are relatively simple: He needs someone to rescue his relative, [[Ghosthunter:Jessie Planter|Jessie Planter]], from [[Ghosthunter:Lady De Montford|Lady De Montford]]'s mansion after she was abducted whilst playing in the swamps. | ||
[[Category:Characters]] | [[Category:Characters in Ghosthunter]] |